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Google UX Design Professional Certificate • STUDY MODE

PRACTICE QUIZ

QUESTION 1 OF 81

Fill in the blank: A high-fidelity prototype must have visual elements, navigation, and _____.

A
Placeholders
B
outlines
C
wireframes
D
interactionsCorrect Answer
Explanation:

A high-fidelity prototype must have visual elements, navigation, and interactions. Interaction is included in high-fidelity prototypes because it contributes to the design’s functionality.

QUESTION 2 OF 81

When finalizing the navigation for a high-fidelity prototype, what questions should the designer ask? Select all that apply.

A
What color should be used for the navigation-related icons?
B
At which point does the user journey end?Correct Answer
C
How easy is it to locate navigation-related icons?Correct Answer
D
How does a user get from one screen to the next?Correct Answer
Explanation:

This is a good question to ask because it accounts for the navigation required to end the user’s journey. Other key considerations include: "How does a user get from one screen to the next?" and "How easy is it to locate navigation-related icons?" Explanation: This is a good question to ask because it examines how the user would interact with the product. Other key considerations include: "How does a user get from one screen to the next?" and "At which point does the user journey end?" Explanation: This is a good question to ask because it considers the user and addresses how the user flow should be navigated. Other key considerations include: "How easy is it to locate navigation-related icons?" and "At which point does the user journey end?"

QUESTION 3 OF 81

A designer builds a high-fidelity prototype in Figma and wants to make it interactive. What is the first step to making a design element interactive?

A
Add the interaction and animation
B
Indicate the destination
C
Make the interaction that connects the hotspot to the destination
D
Select the item for the hotspotCorrect Answer
Explanation:

The first step in creating a connection or interaction in Figma is to select where the user’s interaction will take place.

QUESTION 4 OF 81

When creating a high-fidelity prototype in Figma, what happens directly after the designer adds the interaction details?

A
Share the work
B
Adjust the animationCorrect Answer
C
Lay out the mockups
D
Connect the screens
Explanation:

Adjusting the animation occurs after a designer adds interaction details in Figma.

QUESTION 5 OF 81

Fill in the blank: Screens should be laid out in the order of the user flow because the first connection a designer makes will be the starting frame for the prototype. This is the first ___ they want a user to take in the app.

A
ActionCorrect Answer
B
view
C
pass
D
completion
Explanation:

The user flow is important to how the designer creates the first connection they want the user to act upon. TEST YOUR KNOWLEDGE ON GESTURES AND MOTION

QUESTION 6 OF 81

What are some common gestures used to navigate mobile apps? Select all that apply.

A
Clap
B
SwipeCorrect Answer
C
TapCorrect Answer
D
ScrollCorrect Answer
E
ZoomCorrect Answer
Explanation:

Tapping, scrolling, swiping, and zooming are common gestures used to complete an action in an app.

QUESTION 7 OF 81

Why are gestures and motion important in UX design?

A
They help users make decisions about an action required in a design.
B
They help enrich the user experience and increase usability.Correct Answer
C
They help users identify visual elements.
D
They help users move between devices.
Explanation:

Gestures and motion are interactive elements that help the user have a seamless experience.

QUESTION 8 OF 81

A design team wants to add a gesture and motion to a reservation page of a hotel app. They apply animation to the select button on the page for room types. Which of the following is the best example of a gesture and motion when a user reserves a room?

A
Tapping the select button and the room total appears at the top of the page in a basket iconCorrect Answer
B
Swiping the select button and the user remains on the same page
C
Swiping the select button and the app closes
D
Tapping the select button and a separate reservation summary page holds the reservation
Explanation:

This is a good example of gesture and motion working in concert to enhance the user experience as they interact with the design.

QUESTION 9 OF 81

A designer working on an app for an online retailer finishes adding interaction details for an action in Figma. They need to adjust the animation for adding an item to a shopping cart. What are some options for the animation settings? Select all that apply.

A
Close down
B
Move outCorrect Answer
C
Slide inCorrect Answer
D
InstantCorrect Answer
Explanation:

Moving out is an option when adjusting animation. Designers can also choose to move up or down for a specific direction for the motion. Sliding in and instant animations are also options. Explanation: Sliding in, whether up or down, is an option when adjusting animation. Moving out, and instant animation are also options. Explanation: An instant animation is an option where the user goes from one screen to the next without any motion or transition in between. Sliding in and Moving out are also options.

QUESTION 10 OF 81

How are high-fidelity (hi-fi) prototypes different from low-fidelity (lo-fi) prototypes?

A
Hi-fi prototypes are static high fidelity designs used as a visual representation of a final product.
B
Hi-fi prototypes prototypes are detailed, interactive versions of designs that closely match the look and feel of the final product.Correct Answer
C
Hi-fi prototypes focus on visual design.
D
Hi-fi prototypes are interactive versions of designs that use content placeholders.
Explanation:

Hi-fi prototypes take the design work that designers have already done in the mock-ups and makes it interactive.

QUESTION 11 OF 81

What is the first step in creating a high-fidelity prototype in Figma?

A
Adjust the animation
B
Share the work
C
Lay out the mockupsCorrect Answer
D
Connect the screens
Explanation:

To start creating a hi-fi prototype, you will first add and organize all our mockups in Figma in a logical order.

QUESTION 12 OF 81

In UX design, what should you consider when incorporating accessibility in gestures and motions? Select all that apply.

A
Make gestures the only way to complete a task
B
Give users the ability to turn off a motionCorrect Answer
C
Think critically about the speed and duration of motion in your designsCorrect Answer
D
Provide alternative options to using gesturesCorrect Answer
Explanation:

You should provide alternative options to using gestures, give users the ability to turn off a motion, and consider the speed and duration of motion in your designs to ensure accessibility in your design. Explanation: You should provide alternative options to using gestures, give users the ability to turn off a motion, and consider the speed and duration of motion in your designs. The World Wide Web Consortium recommends that animations are under five seconds long in order to be accessible. Explanation: You should provide alternative options to using gestures to keep designs accessible for all users, think critically about the speed and duration of motion in your designs, and give users the ability to turn off a motion.

QUESTION 13 OF 81

You are ready to move your mockups into a high-fidelity prototype. Which elements must be included in a high-fidelity prototype? Select all that apply.

A
Content placeholders
B
InteractionCorrect Answer
C
Color, images, icons, and typographyCorrect Answer
D
NavigationCorrect Answer
QUESTION 14 OF 81

When you make connections in Figma to make an item interactive, what type of element should be the final destination?

A
A widget or plug-in
B
A panel or display
C
A frame or screenCorrect Answer
D
A layer or page
QUESTION 15 OF 81

You are ready to create a high-fidelity prototype in Figma. What is the first thing you should do when you are laying out your mockups in Figma?

A
Create a new connection within your mockups.
B
Create a new project for the high-fidelity prototype.
C
Create a new design panel within your existing file.
D
Create a new page in your existing design files.Correct Answer
QUESTION 16 OF 81

You want to ensure users have the ability to quickly open the context menu within your mobile app. Which gesture would be included in your prototype to enable this functionality?

A
Swipe
B
Drag
C
Pinch
D
TapCorrect Answer
QUESTION 17 OF 81

A colleague has tested your high-fidelity prototype mobile app. They provide feedback that they could not figure out how to open the main menu. Which of these statements is most likely to be the reason why?

A
Your colleague may not be familiar with the operating system you have designed in.Correct Answer
B
Your colleague may not like the location of the menu.
C
Your colleague is not familiar with the hamburger menu
D
Your colleague expects the app to be perfect at the prototype phase.
QUESTION 18 OF 81

You are in the midst of adding interaction details in Figma to your high-fidelity prototype. You have added triggers and defined their actions. What is the last step to finalize the interaction details?

A
Set the destination.Correct Answer
B
Establish the URL of the page.
C
Insert an additional action.
D
Reset the triggers.
QUESTION 19 OF 81

You are ready to test your prototype to see if the animation works Explanationly. What button should you select in Figma to see how the prototype works?

A
Share
B
View
C
PresentCorrect Answer
D
Play
QUESTION 20 OF 81

You are double-checking that the motions and gestures in your high-fidelity prototype are accessible to all users. What can you do to ensure accessibility? Select all that apply.

A
Elicit user feedback on motions and gestures through a comment feature.
B
Provide alternative options to using gestures.Correct Answer
C
Offer the ability to turn off a motion.Correct Answer
D
Evaluate the speed and duration of motion.Correct Answer
QUESTION 21 OF 81

Your client has asked you to add a sound effect for every click that a user makes in their app. What is the best way to address this with the client?

A
Recommend that no sounds be used in the app.
B
Design a way for users to choose their own sounds that will guide them through the app.
C
Advise them that sounds should only be used to enhance the user’s experience.Correct Answer
D
Tell them this is a great idea and will add interest to the app.
QUESTION 22 OF 81

You have included a video in your high-fidelity prototype. What accessibility considerations should you include in your design? Select all that apply.

A
The video should include content for all ages.
B
The video should be able to be stopped and started.Correct Answer
C
The volume should be adjustable.Correct Answer
D
The video should be able to be replayed.Correct Answer
QUESTION 23 OF 81

You have added interactivity and functionality to the app you are designing. It now closely resembles what you envision to be the final product. What have you developed at this point?

A
Mockups
B
High-fidelity prototypesCorrect Answer
C
Wireframes
D
Low-fidelity prototypes
QUESTION 24 OF 81

In the high-fidelity prototype for your mobile app, you have a screen that contains a map. You want users to have the ability to zoom in and out on the map. Which gesture would be included in your prototype to enable this functionality?

A
Tap
B
Swipe
C
PinchCorrect Answer
D
Drag
QUESTION 25 OF 81

The technical specs your client has provided indicate that the Google Android operating system is what you should use when designing the mobile app. The specs also indicate that several gestures should be used for user interaction. Which design philosophy guidelines should you use?

A
Human Interface Guidelines
B
Material DesignCorrect Answer
C
Web Content Accessibility Guidelines
D
Mobile App Design Guidelines
QUESTION 26 OF 81

You have begun the process of adding interaction details to your high-fidelity prototype in Figma. You already added a trigger. What is the next step you should take to add interaction?

A
Define the action.Correct Answer
B
Add an additional screen.
C
Add another trigger.
D
Identify a destination.
QUESTION 27 OF 81

You have added all of the interactions and animations to each page in Figma for your high-fidelity prototype. Now, you are ready to gain feedback. How can you allow others to view your prototype?

A
Select the Feedback button.
B
Select the Teams button.
C
Select the Review button.
D
Select the Share button.Correct Answer
QUESTION 28 OF 81

You have added sound to your high-fidelity prototype. What is one thing you can do to ensure the sound added is accessible for all users?

A
Make sure the sound chosen has high-frequency tones for users who are hearing impaired.
B
Ensure the volume is turned on at all times.
C
Provide a means to turn the sound on or off.Correct Answer
D
Add a volume slider to the interface so users can control how loud it is.
QUESTION 29 OF 81

What accessibility features should be included when using sound or video in your high-fidelity prototype? Select all that apply.

A
Speed control of sound or video
B
Screen dimension slider control
C
TranscriptsCorrect Answer
D
Closed captioningCorrect Answer
QUESTION 30 OF 81

You have created a new page in your Figma design file for your high-fidelity prototype. What should you do with your mockups?

A
Make connections for interactivity in your mockups.
B
Remove them from your design file.
C
Take the best elements from the mockups and insert them into your high-fidelity prototype page.
D
Copy and paste them into the high-fidelity prototype page.Correct Answer
QUESTION 31 OF 81

It is time to check the navigation in your high-fidelity prototype. What elements do you look for as you are checking to see if the navigation works? Select all that apply.

A
The alignment of the menu items and categories
B
The buttons and iconsCorrect Answer
C
The end point of the user journeyCorrect Answer
D
The interactivityCorrect Answer
QUESTION 32 OF 81

You want to start making connections for interactivity in your high-fidelity prototype in Figma. What mode do you need to be in to do this?

A
Creative mode
B
Design mode
C
Prototype modeCorrect Answer
D
Connection mode
QUESTION 33 OF 81

You have set the animation of one of your pages in Figma to instant animation. It moves from one screen to the next. You would like to add a bit more visual interest and want to change the animation of the page movement so it slides in from the bottom. What must you adjust in Figma to do this?

A
Triggers
B
Destination
C
View
D
Interaction detailsCorrect Answer
QUESTION 34 OF 81

You have added motions and animations to your high-fidelity prototype. How long should those motions and animations be to be considered accessible for all users?

A
Under 20 seconds
B
Under 5 secondsCorrect Answer
C
Under 10 seconds
D
Under 15 seconds
QUESTION 35 OF 81

You would like to add sound to your high-fidelity prototype. How does sound affect accessibility? Select all that apply.

A
It can be used to enhance accessibility if used in an entertaining manner.
B
It should not be used as it detracts from accessibility.
C
It can elicit an emotional response to the designs.Correct Answer
D
It enhances usability by giving users feedback on actions they’ve taken.Correct Answer
QUESTION 36 OF 81

You have suggested to your client that they should add a video to the app that you are designing for them. They have asked what the benefit of a video is. What is the best way respond?

A
It is a way to grab the users’ attention.Correct Answer
B
It is a way to entertain the users.
C
It is a tactic used to draw attention away from boring content.
D
It is a good method to fill a blank space on the screen.
QUESTION 37 OF 81

Your app has several screens. Users will need to navigate to the different screens to see the content on each. Which gesture will they use to move between the screens in the app?

A
Pinch
B
Tap
C
Drag
D
SwipeCorrect Answer
QUESTION 38 OF 81

What is an insight?

A
A step-by-step examination of a group of users and their needs
B
An observation that helps a designer understand the user or their needs from a new perspectiveCorrect Answer
C
An assessment that allows participants to complete core tasks in a product without direct supervision
D
An assessment of how easy it is for participants to complete core tasks in a product
Explanation:

Insight is an observation that helps a designer understand the user or their needs from a new perspective.

QUESTION 39 OF 81

What are the four steps in turning observations into actionable insights? Select all that apply.

A
Find peculiarities in data
B
Find themes in the dataCorrect Answer
C
Come up with insightsCorrect Answer
D
Gather data in one placeCorrect Answer
E
Organize the dataCorrect Answer
Explanation:

Finding themes in the data is the third step in turning observations into actionable insights. Explanation: Coming up with insights is the final step in turning observations into actionable insights. In sequential order, the previous steps include gathering the data, organizing the data, and finding themes. Explanation: Gathering data in one place is the first step in turning observations into actionable insights. Next, organize the data, find themes, then come up with insights. Explanation: The first step is to gather data in one place. Organizing data is the second step in turning observations into actionable insights, the third step is to find themes, and the fourth step is to come up with insights.

QUESTION 40 OF 81

Consider the following scenario:

A
During a usability study for a fast-food app, many participants had trouble completing their order. Multiple participants noted that the color contrast of the interface made it difficult to find the “Complete Order” button. Some participants with visual impairments could not differentiate between the different lines, buttons, and negative space in the app. The designers grouped these types of observations under the theme “Color.”
B
What kind of insight can the designers draw from these “Color” observations, and how can they improve their app?
C
The participants had trouble completing their order because the buttons weren’t responsive
D
The pictures on the fast-food ordering app were not clear enough for participants, so the designers need to replace the images.
E
The participants had difficulty navigating the app because of the color palette. The designers need to make the app more accessible by updating the colors to have higher contrast.Correct Answer
Explanation:

The designers didn’t consider using accessible colors. Considering the color contrast also made it difficult for users to navigate the app, it was sensible to reconsider the palette they used.

QUESTION 41 OF 81

Consider the following scenario: Designers conducted a usability study for an app they’re developing for a hospital. The app is meant to help patients fill out their paperwork on a computer or from their phone. The designers collected multiple helpful insights to improve their design. One particular insight stood out: The available selection for illnesses and symptoms wasn’t expansive enough. Based on this feedback, what can the team do to improve their design?

A
Keep the selections as they are, but include an open text box for detailed descriptions of their visit.
B
Include expansive selections and an “Other” section, so patients can accurately describe the reason for their visit to the hospital.Correct Answer
C
Add selections and symptoms that are common to the region that the hospital operates in.
Explanation:

The team needs to include a more diverse list of choices for patients when they fill out their online paperwork. The additional choices will help patients accurately record the reasons for their hospital visit. TEST YOUR KNOWLEDGE ON HANDING OFF DESIGNS

QUESTION 42 OF 81

Jean-Marie is a UX designer at a design agency. They have just finished their designs. The agency’s lead engineer has requested the design specifications. What can Jean-Marie do to successfully prepare the design for the engineering team?

A
Email an engineer and begin working on the next project
B
Send the engineering team a list of problem areas that are not yet addressed in the design
C
Provide the design system, mockups, prototypes, and specificationsCorrect Answer
D
Finalize every aspect of the designs before sharing it with the teamCorrect Answer
Explanation:

To successfully send off the design to the engineering team, Jean-Marie will need to put together the details of the design system, mockups, prototypes, and specifications. It will make it easier for the engineers to start the coding process once they have all the references they will need. They should also finalize every aspect of the design before sharing it with the team. Explanation: Since Jean-Marie is working at a small design agency, it’s best practice to have every aspect of the design finalized before sending it off to the engineering team. While this might be the case at larger companies as well, smaller companies typically operate like a relay race. The baton needs to be delivered completely before the race can continue, and the next team member takes over. They should also provide the design system, mockups, prototypes and specifications.

QUESTION 43 OF 81

Mona just finished their designs in Figma and is preparing to send them off to production. What can she do to successfully deliver them to the engineering team? Select all that apply.

A
Set the file permissions to view only
B
Exclude color schemes
C
Create thumbnails that include hyperlinks, specifications, and requirements for the designCorrect Answer
D
Test and share the prototypesCorrect Answer
Explanation:

Figma’s customizable thumbnail feature allows designers to include an array of useful information for other team members, including hyperlinks, image or illustrations, and even the file status. Mona should also test and share the prototypes before delivering the designs to the engineering team. Explanation: Mona can test and share the prototypes before delivering them to the engineering team. That way, she can ensure that the files adequately demonstrate the flow and goal of the design. She should also create thumbnails that include hyperlinks, specifications, and requirements for the design.

QUESTION 44 OF 81

There’s no singular “right” way to send designs off to production. Procedures can vary by company and depend on how teams prefer to conduct the development process. Which of the following is true when you’re ready to deliver your design to the engineering team?

A
Send the engineering team a detailed list of problem areas that are not yet addressed in the design
B
Leave the designs incomplete when you send them to the engineering team
C
Provide the design system, mockups, prototypes, and specificationsCorrect Answer
D
Begin working on the next design project
Explanation:

Nice work! To successfully send a design to the engineering team, you will need to put together the details of the design system, mockups, prototypes, and specifications. It will make it easier for the engineers to start the coding process since they’ll have all the references they will need.

QUESTION 45 OF 81

An entry-level designer is responsible for deciding how the hand-off process flows for their organization.

A
True
B
FalseCorrect Answer
Explanation:

Entry-level designers will generally not be expected to design hand-off protocols for their organization.

QUESTION 46 OF 81

When design and engineering teams work together simultaneously to complete a product, what is one challenge they might face?

A
a' Coordinating a project hand-off
B
b' Slowing down project timelines
C
c' Identifying areas that have to be redone as they design and engineerCorrect Answer
D
d' Establishing a project deadline
Explanation:

Designing and engineering a product simultaneously can lead to team members retracing their steps to redesign or rebuild the product. For example, if a designer wants to change a layout, the engineer building the design would also have to redo some of their already completed work. TEST YOUR KNOWLEDGE ON CASE STUDIES IN UX PORTFOLIOS

QUESTION 47 OF 81

Fill in the blank: A case study is a(n) ____ of a design project that typically includes the project goals and objectives, your role in the project, the process your team followed, and the outcome of the project.

A
a' observation
B
b' rubric
C
c' summarized presentationCorrect Answer
D
d' data-driven report
Explanation:

A case study is a summarized presentation of a design project. It typically includes the project goals and objectives, your role in the project, the process your team followed, and the outcome of the project.

QUESTION 48 OF 81

Why are case studies beneficial to have in a portfolio? Select all that apply.

A
a' Allows UX designers to understand users and their needs from a new perspective
B
b' Helps designers turn observations into actionable insights
C
c' Demonstrates a designer’s willingness to collaborate with a teamCorrect Answer
D
d' Serves as a visible demonstration of design knowledgeCorrect Answer
Explanation:

Case studies demonstrate a designer’s willingness to collaborate with a team. If a designer is working at a company or an agency, it takes more than one person to complete the interview process, document data, and create actionable insights from a case study. It also serves as a visible demonstration of design knowledge. Explanation: A case study is a presentation of a project, which serves as a visible demonstration of design knowledge and demonstrates a designer's collaborative skills.

QUESTION 49 OF 81

Harjot is organizing a case study of the website they designed for a local architect. The architect specializes in designing futuristic, eco-conscious homes for clients looking to build from the ground up. What type of information should Harjot include in the case study for their portfolio? Select all that apply.

A
a' The client's phone number and email
B
b' Highlight challengesCorrect Answer
C
c' A hero imageCorrect Answer
D
d' Goals and objectivesCorrect Answer
Explanation:

Each design project has its challenges. Recruiters and hiring managers want to see the challenges a designer faced and how they overcame them. The case study should also include a hero image, goals, and objectives. Explanation: Since the website displays the types of home designs that are offered, it would be a good idea to include a hero image that demonstrates the features Harjot designed into the website. The case study should also highlight the project's challenges, goals, and objectives. Explanation: Every design project has goals and objectives, whether that includes a time constraint, themes, and features that are requested by the client. Displaying goals and objectives in a case study allows hiring managers and recruiters to see how a designer approached and accomplished them. The case study should also include a hero image, and highlight the project's challenges.

QUESTION 50 OF 81

How should case studies be presented in a portfolio? Select all that apply.

A
a' Case studies should include every aspect of the design and the design process.
B
b' Case studies should be presented as straightforward as possible.
C
c' Case studies should be visually appealing.Correct Answer
D
d' Case studies should be presented in a way that’s concise and engaging.Correct Answer
Explanation:

There’s a lot of background work done to make a design project possible, but they should still be visually appealing, concise, and engaging. Much of UX design is visual, so case studies should be presented in a way that appeals to recruiters and hiring managers. Not everyone that will examine a designer’s case studies will be a designer. Explanation: It’s important to display case studies in a way that’s concise, engaging, and visually appealing. They should tell a cohesive story that shows how the designer improved the user experience through their expertise.

QUESTION 51 OF 81

What questions should a designer consider to determine if their designs are final? Select all that apply.

A
a' Has the design team used up all of its resources?
B
b' Are participants or users able to interact with and interpret the designs without extra help?Correct Answer
C
c' Have placeholder texts been replaced with finalized assets?Correct Answer
D
d' Are the designs a true representation of the intended user experience?Correct Answer
Explanation:

Before marking a design iteration as complete, participants or users should be able to interact with and interpret the designs without extra guidance. That means the designer created a design that’s intuitive and easy to navigate. It's also important to consider if the designs are true representations of the intended user experience, and if placeholder texts have been replaced with finalized assets. Explanation: Before finalizing a design, the designer should make sure all placeholder texts, icons, and imagery have been replaced with finalized assets. That way, the engineering team will have a complete package to bring into production. It's also important to consider if the designs are true representations of the intended user experience, and if participants are able to interact with the designs without extra help. Explanation: After completing rounds of analysis, tests, and interviews, it’s important to assess if the final designs are representative of what users actually want and need. It's also important to consider if placeholder texts have been replaced with finalized assets, and if participants are able to interact with the designs without extra help.

QUESTION 52 OF 81

The app you have created is now in the final stages. You are ready to test it and conduct a usability study. What should you do before you begin a usability study?

A
a' Write a UX research plan.Correct Answer
B
b' Find users to test the app.
C
c' Evaluate the ease of navigation within the app.
D
d' Ask colleagues to review the app’s UX design.
QUESTION 53 OF 81

At what point in your design process should you conduct a usability study?

A
a' During each stage of the design processCorrect Answer
B
b' During the low-fidelity prototype phase
C
c' At the end of the design process
D
d' Before designing mockups in Figma
QUESTION 54 OF 81

You are conducting a usability study for your prototype and are guiding users through the study. What type of usability study are you conducting?

A
a' Pilot
B
b' Unmoderated
C
c' ModeratedCorrect Answer
D
d' Mediated
QUESTION 55 OF 81

You have gathered all of the data from the usability study, organized it, identified themes, and now have actionable insights. Now, you are ready to update your design. Where should you make the updates?

A
a' High-fidelity prototype
B
b' MockupsCorrect Answer
C
c' Wireframes
D
d' Low-fidelity prototype
QUESTION 56 OF 81

You have implemented all of the feedback from the usability study and have iterated your designs. You think you are done and are ready to move the prototype into production. What are some questions you can ask to identify when you are done with design iterations and ready to hand off to production? Select all that apply.

A
a' Do we have enough budget left to continue to iterate the designs?
B
b' Are all the final assets in place?Correct Answer
C
c' Can users navigate through and use the designs without guidance?Correct Answer
D
d' Does the design represent the desired user experience?Correct Answer
QUESTION 57 OF 81

You have created a custom thumbnail of your design files in preparation for the production hand off. What information would be helpful to include for the production team?

A
a' Technical specificationsCorrect Answer
B
b' Additional brainstorming ideas
C
c' Screenshots of the initial wireframes
D
d' User feedback
QUESTION 58 OF 81

In preparation for hand off, you have created custom thumbnails of your design files. What actions did you take in Figma to do this?

A
a' Right-click on the prototype file and select Set as Thumbnail.
B
b' Right-click on the frame of the design file and select Set as Thumbnail.Correct Answer
C
c' Right-click on the canvas of the design file and select Set as Thumbnail.
D
d' Right-click on the page of the design file and select Set as Thumbnail.
QUESTION 59 OF 81

You are working on your portfolio and adding case studies to each project. Which factors should you consider when creating case studies?

A
a' They should be visually appealing and easily skimmable.Correct Answer
B
b' They should include only the project start date, end date, and the client name.
C
c' They should be at least a page long with clear paragraphs and sections.
D
d' They should outline, in great detail, everything you did throughout the project.
QUESTION 60 OF 81

You are constructing your case study for a project that will go in your portfolio. How much detail of the research you conducted should you include in the case study?

A
a' You should include only the key insights from the research.Correct Answer
B
b' You should include all of the research you conducted and the corresponding findings.
C
c' There’s no need to include the research in the case study.
D
d' You should include all of the empathy interview results and usability study data you collected.
QUESTION 61 OF 81

You are creating a case study for your portfolio for the app you just designed. Which parts of your design visuals should be included? Select all that apply.

A
a' Only the final product
B
b' WireframesCorrect Answer
C
c' Paper sketchesCorrect Answer
D
d' Low-fidelity prototypeCorrect Answer
QUESTION 62 OF 81

You are writing the UX research plan in preparation for the usability study you will conduct on your app. You need to write key performance indicators (KPIs) to measure certain elements in your app. What are some examples of key performance indicators (KPIs) that you may include? Select all that apply.

A
a' A list of what users should be able to do in the app
B
b' Amount of time a user spends on a taskCorrect Answer
C
c' Use of navigation functionality compared to the use of search functionalityCorrect Answer
D
d' User error ratesCorrect Answer
QUESTION 63 OF 81

You have started to transition your observations from the usability study into actionable insights. To start, you have gathered and organized the data. What should you do next with the data?

A
a' Create a list of insights based on the common themes.
B
b' Update the prototype based on the user data.
C
c' Ask users for another round of feedback.
D
d' Identify common themes or patterns.Correct Answer
QUESTION 64 OF 81

You have finished implementing feedback from the usability study. You have iterated your designs. You feel that you are ready for next steps. What should you do with your designs next?

A
a' Make the product live.
B
b' Double-check your designs one more time.
C
c' Hand them off to the production team.Correct Answer
D
d' Ask a colleague to do a final review.
QUESTION 65 OF 81

You have been working in Figma for the majority of your app creation. You have collaborated with numerous partners throughout the design process. Who are you most likely to have collaborated with? Select all that apply.

A
a' End users
B
b' Copy editorsCorrect Answer
C
c' DevelopersCorrect Answer
D
d' Project managersCorrect Answer
QUESTION 66 OF 81

You have shared the design files in Figma with several groups. You have given the project manager viewer access. What does this access allow the project manager to do within the design files? Select all that apply.

A
a' Change out stock images
B
b' Preview framesCorrect Answer
C
c' Select layersCorrect Answer
D
d' Make commentsCorrect Answer
QUESTION 67 OF 81

You have finished the project and have added it to your portfolio. You need to add case studies to your portfolio. Which projects in your portfolio should include case studies?

A
a' The first project in your portfolio
B
b' All portfolio projectsCorrect Answer
C
c' The largest portfolio projects
D
d' The portfolio projects that are the most complex
QUESTION 68 OF 81

Based on the usability study, you have made revisions to a few pages in your mockups. What should you do with the outdated pages from your mockups?

A
a' Keep them where they are so you can refer back to them at any time.
B
b' Move them to an archive folder.
C
c' Remove them from your design.Correct Answer
D
d' Minimize the pages so they are still available if you need them.
QUESTION 69 OF 81

You have handed off your designs to production. When will you iterate on your designs again?

A
a' After the product has launchedCorrect Answer
B
b' Never; you are done with the product
C
c' Before the production team finalizes the coding
D
d' After the engineers have prepared it for final delivery
QUESTION 70 OF 81

You have provided some of the production team viewer-only access to the Figma design files. What can they do with this type of access?

A
a' Export assetsCorrect Answer
B
b' Swap out an icon
C
c' Update content
D
d' Move a connection
QUESTION 71 OF 81

You have added your designs to your portfolio. Now, you need to add case studies to each portfolio piece. What should your case studies include? Select all that apply.

A
a' Project scope and budget
B
b' ProcessCorrect Answer
C
c' Project goals and objectivesCorrect Answer
D
d' Project outcomeCorrect Answer
QUESTION 72 OF 81

When you are writing a case study for your portfolio project, it is a good idea to tell a story. Which is the best way to structure the story?

A
a' Ensure there is a beginning, middle, and end to the story.
B
b' Use the five steps of the design thinking framework as a guideline.Correct Answer
C
c' Weave the 5 C’s of storytelling throughout your case study—circumstance, curiosity, characters, conversations, conflicts.
D
d' Incorporate your personal experiences into each section of the case study.
QUESTION 73 OF 81

In the case study you are writing for the portfolio project, why is it important to include the results of the usability testing you conducted?

A
a' It is a way to add more content to the case study and ensure it looks substantial to readers.
B
b' It can prove that your designs were accurate from the beginning.
C
c' It is a way to show what you learned from the research.Correct Answer
D
d' It is a way to prove that you actually did the research.
QUESTION 74 OF 81

You are in the midst of writing your UX research plan. You have already identified your research goals. Now, you will write the research questions. What types of questions should you write?

A
a' Yes or no questions
B
b' Rhetorical questions
C
c' Leading questions
D
d' Actionable and specific questionsCorrect Answer
QUESTION 75 OF 81

After the usability study is complete, you have gathered and organized the user feedback. Then, you have identified common themes that were prevalent in the user feedback. What should you do next?

A
a' Prep the prototype for final delivery.
B
b' Create a list of insights based on the common themes.Correct Answer
C
c' Make changes to the prototype based on the user insights.
D
d' Conduct a second usability study to validate the first group’s observations.
QUESTION 76 OF 81

You are ready to hand off your Figma design files to production. What can you do to help orient new collaborators or the development team to the files?

A
a' Create custom thumbnails to orient users to your files.Correct Answer
B
b' Conduct a conference call and walk everyone through the files.
C
c' Tag team members in each file and direct them to look at the files and ask questions, if needed.
D
d' Take a screenshot of each file and add in comments explaining each element.
QUESTION 77 OF 81

You are almost finished with your designs and are starting to think about showcasing them to hiring managers. When should you update your portfolio?

A
a' At the beginning of the design process
B
b' At the end of the design process
C
c' At the midpoint of the design process
D
d' Throughout the design processCorrect Answer
QUESTION 78 OF 81

The usability study provided insights showing that the calendar you used in the prototype was not easy to use. You are now revising your mockups and need to replace the calendar. What is an efficient way to do this?

A
Adjust the programming on the current calendar so it meets the new requirements.
B
Create a new calendar from scratch.
C
Use a pre-made calendar component.Correct Answer
D
Remove the calendar altogether and use another time-tracking function.
QUESTION 79 OF 81

Users are independently going through the usability study on your prototype. What type of usability study is this?

A
Moderated
B
Dependent
C
UnmoderatedCorrect Answer
D
Independent
QUESTION 80 OF 81

You have planned the usability study for your prototype and have conducted the research through user testing. What is your next step?

A
Turn your observations from the user research into actionable insights.Correct Answer
B
Go back to the mockups, make adjustments, and start the prototype process again.
C
Ask users for further clarification on their observations and feedback.
D
Make the necessary updates to the prototype based on user feedback.
QUESTION 81 OF 81

You are almost finished with the case study for your portfolio project. What is one of the last things you should include in your case study?

A
A comparison of the initial project scope and where you ended up
B
Your key takeaways from the project
C
A summary of upcoming projects that you are considering
D
A list of resources and assets used for the projectCorrect Answer

Ready to test your recall?

Fill in the blank: A high-fidelity prototype must have visual elements, navigation, and _____.

A
Placeholders
B
outlines
C
wireframes
D
interactions

How confident are you in this answer?